Class WynLobbyConfig
ScriptableObject configuration for WynLobby. Create via: Assets > Create > Wyn > Lobby > Lobby Config
[CreateAssetMenu(fileName = "WynLobbyConfig", menuName = "Wyn/Lobby/Lobby Config")]
public class WynLobbyConfig : ScriptableObject
- Inheritance
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ObjectScriptableObjectWynLobbyConfig
- Inherited Members
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ScriptableObject.SetDirty()ScriptableObject.CreateInstance<T>()Object.GetEntityId()Object.GetInstanceID()Object.GetHashCode()Object.InstantiateAsync<T>(T)Object.InstantiateAsync<T>(T, Transform)Object.InstantiateAsync<T>(T, Vector3, Quaternion)Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Scene)Object.Instantiate<T>(T, InstantiateParameters)Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DontDestroyOnLoad(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.FindObjectsByType<T>(FindObjectsSortMode)Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)Object.FindObjectOfType<T>()Object.FindFirstObjectByType<T>()Object.FindAnyObjectByType<T>()Object.FindFirstObjectByType<T>(FindObjectsInactive)Object.FindAnyObjectByType<T>(FindObjectsInactive)Object.ToString()Object.nameObject.hideFlags
Fields
isPrivate
[Tooltip("Whether sessions are private by default (not visible in queries).")]
public bool isPrivate
Field Value
maxPlayers
[Header("Session Settings")]
[Tooltip("Maximum number of players allowed in a session, including the host.")]
public int maxPlayers
Field Value
queryMaxResults
[Header("Query Settings")]
[Tooltip("Maximum number of sessions to return when querying.")]
public int queryMaxResults